Candle

A Self-Care app customized to you.

A Self-Care app
customized to you.

Candle

Roles

Research

UI/UX

Prototyping

Brand Identity


Tools

Figma

Framer

Typeform

Photoshop

Illustrator


Timeline

2 months

Client

Case Study

UI Components

Logo

Candle

Candle

The logo for candle was inspired by the unalome, an ancient symbol which represents the path to enlightenment. I reimagined the unalome in a simplified manner and added my own touch to it. All my sketching and composing of the logo was done in Adobe Illustrator.

Perceiving self-care

PROTOTYPES AND FINAL TESTING

I then presented my prototype to the four participants I had presented the concept to, in hopes to find what could be revised and iterated upon. I asked them to navigate the flow and envision that they were uploading a collaborative track.

Using my UI and design elements I constructed the first high fidelity mockups for testing.

Usability Testing

  • Footer was changed to show active state when navigating the relevant sections.










  • Spacing was conformed to multiples of four on all major elements and whitespace to create consistency.

  • Card elements were updated to contain active hover states and proper hierarchy.

Revisions + Iterations

The initial Candle prototype flows

Affinity mapping was the primary tool to synthesize key takeaways from the interview and find both the pain points and goals of users to include in our upcoming personas. By identifying these key points, we can properly ideate the right solution that works best for all of our future users.

Research Methods

Research Methods

CURIOSITY FOR A SHARED EXPERIENCE

Card Sorting

Secondary market research

User interviews

Prototype testing

X 6

I conducted in person and virtual interviews via Discord calls with interviewees who all had varying levels of existing self-care practices.

I conducted in person and virtual interviews via Discord calls with interviewees who all had varying levels of existing self-care practices.

  • 5/6 of participants explained they had a hard time finding time to actualize their self care.


  • Popular categories of self-care included skin care, self-reflection, yoga, and mindfulness.


  • Interviewees were interested in how to build better discipline and space for their self care.


  • The desire to track/log self-care in order to structure and hold oneself accountable was expressed by several.

  • 5/6 of participants explained they had a hard time finding time to actualize their self care.


  • Popular categories of self-care included skin care, self-reflection, yoga, and mindfulness.


  • Interviewees were interested in how to build better discipline and space for their self care.


  • The desire to track/log self-care in order to structure and hold oneself accountable was expressed by several.

User Interviews

Highlight

All participants identified self-care as something of high importance to them in finding inner peace / equilibrium but struggled with consistency and finding time to fit self-care into their schedule and routines. When it came to preference of pursuing existing self care routines vs. discovering learning about new ones, there was about a 50/50 split I observed across the interviews. Many participants seemed content to use their existing self-care practices but heighten their discipline and commitment, well others expressed interest in picking up new skills.



Affinity Mapping

Affinity Mapping

The next step is to synthesize these takaways into POV (Point of view) and HMW (How might we) statements that help understand who are personas are.

Now it's time to use our research to synthesize and prioritize features…

Initial Thoughts

SELF CARE IS WORTH IT

Self-care is beneficial on many fronts. Engaging in a self-care routine has been clinically proven to reduce or eliminate anxiety and depression, reduce stress, improve concentration, minimize frustration and anger, increase happiness, improve energy and more.

Yet, it feels like we don't get many messages to slow down and take of our mind & body too often in the world. When it's time for us to engage in an existing self-care routine, or even learn about some new ones we sometimes don't know where the best resource might be.

I decided to conceptualize an app that offered a starting point to users interested in self-care, as well as avenues to explore when taking an area of self-care more seriously.


It was clear that it was time to research tools that might be adjacent to mine, and interview users on their existing self-care habits and problems as well.

I decided to conceptualize an app that offered a starting point to users interested in self-care, as well as avenues to explore when taking an area of self-care more seriously.



Priotize with empathy

Prioritize with empathy

CORE CUSTOMER NEEDS

Utilizing the user interviews, affinity mapping and market research we were able to determine the core needs of a customers and their self care. Two personas were created based on the research and interviews conducted- Cynthia and Darius.

POV statements were created with potential problems to solve. The HMW statements reflect the solutions that I will build in Candle.

Prioritization Matrix

Using a prioritization matrix of 'Must Have', 'Should Have' and 'Could Have' features, I prioritized which features Candle would include, and have presented here the ones I prioritized designing.

Must Have

  • Account Creation

  • Onboarding / Journey customization

  • Content library

  • Course Modules

  • Friends/ social feed

  • Live support

  • In-app reward points system

Should Have

  • Editorials

  • Daily affirmations

Could Have

Using our prioritized features and personas, we move forward into crafting the user journey…

To create a visual identity that fit the project's theme, I utilized colors that invoked a sense of calm. I leaned towards pastels and muted tones, while using colors that still instilled an energizing quality to the app.

Creative Design

Creative Design

BUILDING AN EXPERIENCE

Crafting the user journey

Crafting the user journey

INITIAL IDEATION

Leading into the initial wireframes, I utilized different methods of envisioning user flows. This included storyboarding, card sorting (with participants) and drafting task flows.

Example storyboard.

Card sorting, task + user flows.

Low Fidelity wireframes

I implemented my ideation into low fidelity wire frames for two main flows and began the process of creating low fidelity wireframes.

Research

Discovery and research helps form an understanding of the problem from as many angles as possible.

Ideate

Using techniques such as divergent thinking, affinity mapping to brainstorm possible solutions.

Design

This is where

I talk about design.


Validation

Usability testing and iterations to create a final product.

Setting the path for my design journey, I know I will begin by doing research in order to understand the problem I'm facing and the needs of users when it comes to self-care.



But first, a moment to explain why self care is so important.

Setting the path

OVERVIEW

Problem

Whether you want to learn new self-care techniques

or hold yourself accountable to new ones, it can be hard to

stay current with treating yourself right do the fast paced

nature of today's world. Candle is a go-to resource for

self-care resources such as Mindfulness, Exercise,

Journaling, and Relaxation.

Whether you want to learn new self-care techniques or hold yourself accountable to new ones, it can be hard to stay current with treating yourself right do the fast paced nature of today's world. Candle is a go-to resource for

self-care resources such as Mindfulness, Exercise, Journaling, and Relaxation.

Solution

Candle offers personalized self-care journeys initiated with a simple onboarding process utilizing guided surveys. In addition to a free library of content, premium journeys include the option of one on one with mentors, fully customized self-care curriculums and accountability tools.

Calm

Calm

Finch

Finch

Headspace

Headspace

Shine

Shine

  • Meditations

  • Sleep stories

  • In house library of media

  • Subscriptions offered

  • Limited free access

  • Could offer more range of premium subscription


  • Lacking free resources


  • No trial option

  • No workshops/ community aspect


  • UI could be improved

  • Smaller "bite sized" lessons could be added.


  • Gamified

  • Personal experience

  • Utilizing cute avatars

  • Relaxation based

  • Name recognized content creators in house.

  • Subscriptions

  • Community focused

  • Network of mentors

  • Includes mental health focuses

Scanning the competition

In addition to interviewing users, I did competitive analysis via the SWOT method to break down what made some similar apps available, and what we could do differently.

Account Creation

Account Creation

Dashboard

Dashboard

Prototype

Modal survey

Modal survey

With the flow, and wireframing in mind for my product, it was time to build out the UI and visual identity before testing the initial product with users.

Final wireframes

Conclusion

This case study elevated my UI skills greatly. I also learned a lot about prototyping and interactions in Figma, as well as user research. Candle is an app I can see many of my friends using when fully realized, as we all seek healthy self-care but rarely find time to spend time practicing it. Candle could be that go-to tool on your phone for when it's time to heighten your habits.

This case study elevated my UI skills greatly. I also learned a lot about prototyping and interactions in Figma, as well as user research. Candle is an app I can see many of my friends using when fully realized, as we all seek healthy self-care but rarely find time to spend time practicing it. Candle could be that go-to tool on your phone for when it's time to heighten your habits.

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